Thursday, June 19, 2008

Learning Flash Media Server 3


If you're interested in recording and streaming media using Flash MediaServer 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique267-page PDF-only book is the perfect primer. It is not a reference, buta systematic guide to developing FMS3 applications using ActionScript3.0, with chapters that focus on specific aspects of the server and howthey work. FMS3 is very different from regular web servers. Because itsopen-socket server technology stays connected until users quit theapplication, you can stream audio, video, text, and other media in realtime. FMS3 is also quite different from previous versions, a fact thatweb developers familiar with Flash Media Server 2 or Flash CommunicationServer 1.5 will quickly discover. Don't worry. With Learning Flash MediaServer 3 and a little experience with Flash CS3 and ActionScript 3.0,anyone can get up to speed in no time. You'll learn how to install FMS3,organize your development environment with Apache web server, and usethe management console before diving into the whys and hows of:Recording and playing back streaming audio and video in VP6 and H.264formatsUsing the new Flash Media Encoder to stream and record videoCamera and microphone settingsNon-persistent client-side remote shared objectsTwo-way audio-video communicationsBroadcasting and server-side bandwidth controlWorking with server-side files: the file classServer-side shared objectsServer-side streamsSetting up a software load handler using FMS3's new server-sideNetStreamBringing in data and working with configuration files
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